Face Masher

Casual goofy game where you mash faces as their parts quickly fall down

About The Project

The initial idea behind this project was to create a very simple but interesting gameplay that felt very casual and if we were happy with it, reach out to publishers.

The first prototype had a mechanic pretty similar to the one in Face Masher (except it was more of a building game) and it got the attention of a very successful publisher. They gave us the green light to further develop the game so we could have a testable prototype ready for marketing.

The marketing tests came back with interesting results, but not enough to justify further developing the project.

My Role In The Project

  • Fast Prototyping

    I was responsible for the fast prototyping of the initial concept behind this game.

  • Gameplay Programming

    I implemented all the gameplay and any other inexistent system that was necessary for this project.

  • Game Design

    Alongside my team, I was part of all the game design process behind this game.

  • Shaders

    I implemented custom shaders for gameplay visuals (e.g. the background skybox).

Gallery