

About The Project
My team and I developed Heróis do Mar in Unity in about 4 months, at the same time as Bernardino. We wanted to bring
some of our country's history into a fun multiplayer game that we could all play together, so we opted for an arena brawler. This was the game that I enjoyed the most when it came to working on game design, specially conceptualizing the characters and iterating on their abilities.
Heróis do Mar has won the Best Concept Award of the year prized by my university and it was also a finalist contestant at Indie X in 2019.
My Role In The Project
- Game Design
I was one of the game designers, working on the the combat, characters, map, progression and all other aspects of design.