
Bomb It
Mobile Hyper-Casual
Programmer | Game Designer | 3D Artist | VFX Artist
From Lisbon, Portugal, I'm a 24 year-old man passionate about game dev and the entertainment industry
With around 5 years' experience in game development, Unity has been my go-to engine, although I've delved into Unreal as well. I've had the chance to work on many different genres of games and develop them for a multitude of platforms, acquiring a wide range of experience.
Currently working at Fun Punch Games, where I've been for almost 3 years, I've had the chance to work on genuinely thrilling projects and tackle great new challenges. From a multiplayer FPS to a geo-location AR game and a top-down strategy RPG, there have been plenty of really fun games!
I am proud to say that I am a very ambitious person who is constantly eager to tackle
new challenges, learn new skills and grow as a professional,
ultimately striving to become a future master of the industry.
Aside from the game dev world, I am also a professional Kickboxing and Muay Thai
athlete with amateur National, European and World Champion medals.
Fav games: Hollow Knight | Terraria | Hades | Far Cry 3 | Assassin's Creed II |
Mirror's Edge | Subnautica | Outlast | Amnesia: The Dark Descent
Also a casual fan of competitive games including Call of Duty, Counter Strike, Rocket
League, Apex
Legends, and League of Legends.
I specialize in C# as a gameplay programmer. My expertise lies in translating creative visions into interactive gameplay mechanics, but I am also equipped with experience in UI implementation, game systems and tools programming, adapting well to the evolving needs of game development projects.
I am deeply passionate about shaping immersive game experiences that resonate with players. Throughout my career, I have helped shape the direction of numerous projects by actively contributing to the game design process.
With a knack for rapid prototyping, I thrive in fast-paced environments where innovation and experimentation are paramount. My aptitudes in other areas of development like animation, 3D modelling, visual effects and shaders, allow me to efficiently prototype ideas with good-looking visuals and juice.
A fast-paced roguelite co-op FPS in a kid's imaginative world.
An augmented reality location-based game.
Mobile Hyper-Casual
Programmer | Game Designer | 3D Artist | VFX Artist
NFT Endless Runner
Programmer | Game Designer
Top-Down Puzzle Game
Programmer | Game Designer | 2D Artist
Mobile Hyper-Casual
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Multiplayer Action Battle
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Top-Down Action-Adventure
Programmer | Game Designer | 2D Artist | Marketing Manager
Physics-Based Adventure
Programmer | Game Designer | 2D Artist | 3D Artist
Riddle/Puzzle Walking Sim
Programmer | Game Designer | 2D Artist | 3D Artist
Experimental Sim
Programmer | Game Designer
Side-Scroller Adventure
Programmer | Game Designer
You can find more details about me and my work in my
Curriculum Vitae
I hope to hear from you in the future :)